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Principal Software Engineer - Roblox Economy Platform

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“For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.”

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About the employer

RobloxPosted on the employer’s careers page · careers.roblox.com

Working in United States

Possible country route: H-1B / other employer-petition routes. H-1B normally starts with an employer petition for a qualifying specialty occupation. Cap-subject cases also have registration and selection requirements; other routes differ.

Registration, petition and consular stages differ. Selection is not guaranteed and premium petition processing is not an end-to-end visa timeline.

What to check before applying
  1. Confirm the intended route. Ask whether the employer will petition and whether the position is cap-exempt.
  2. Check petition requirements. Use USCIS instructions for the applicable category and cap process.
  3. Coordinate consular and entry steps. An approved petition and a work-authorised start date are different milestones.
Official immigration guidance ↗

Reviewed 2026-10-14. Country routes are context, not a confirmation that this vacancy or your passport qualifies.


Description (EN)

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Who We Are: 

Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.

What You’ll Do:

Robux is Roblox’s Virtual Currency: it’s how Users buy virtual items and how Creators earn a living. The Economy Platform team is the owner for all systems powering Robux transactions and has the goal of maintaining Roblox’s Economy healthy and vibrant. 

As a Principal Software Engineer for Virtual Economy Platform, you will be responsible for improving and scaling Roblox core monetization systems. You will report to Virtual Economy’s Senior Engineering Manager.

The scope of Economy’s team includes the several Purchasing, Pricing and Payout systems. Those systems enable developers to monetize their games on Roblox, earning hundreds of millions of dollars per year, while processing billions of transactions.

The ideal candidate is someone with extensive experience in backend distributed systems, capable of working independently, advising on multiple projects in parallel and defining technical direction for the team.

You Have:

  • 10+ years of experience developing and supporting highly available and large-scale backend systems in production.
  • 3+ years of experience leading large projects with 5+ engineers.
  • Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field.
  • [Preferred] Experience in consumer-facing products
  • [Preferred] Experience working in monetization platforms, fintech or gaming industry.

You will:

  • Lead projects with the highest economic impact and visibility.
  • Work cross-functionally & cross-organizationally with product managers, data scientists, and designers to define requirements and roadmap.
  • Drive engineering vision for highly scalable and cutting-edge solutions.
  • Develop highly scalable systems for our creators to optimize their revenue within Roblox.
  • Help recruit future talent for the team.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$293,800—$343,340 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

San Mateo, United StatesOpen in maps ↗

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